By Aidan Chopra, Rebecca Huehls

I have obtained a number of books from the "Dummies" sequence, and infrequently they depart a piece to be wanted. This one fairly delivers.In only one weekend, with the aid of this publication and writer Aidan Chopra's first-class spouse movies on YouTube, I went from entire Sketchup newbie to really generating usable development plans for a small shed.Some lecturers can absorb loads of some time with no handling to get any functional details into your head. Aidan's received a knack for understanding and providing you with what you want to recognize to get really up and working with Google Sketchup.Five stars!

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Additional info for Google SketchUp For Dummies (For Dummies (Computer/Tech))

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If you think of SketchUp models as being made of toothpicks and paper (which they kind of are), faces are basically the paper. Here’s what you need to know about them: 23 24 Part I: Getting Started with SketchUp ߜ You can’t have faces without edges. To have a face, you need to have at least three coplanar (on the same plane) edges that form a loop. In other words, a face is defined by the edges that surround it, and those edges all have to be on the same, flat plane. Because you need at least three straight lines to make a closed shape, faces must have at least three sides.

You tell SketchUp which edge you’re interested in “being parallel to” by encouraging an inference. ߜ Tangent at Vertex: This one only applies when you’re drawing an arc (using the Arc tool) that starts at the endpoint of another arc. When the arc you’re drawing is tangent to the other one, the one you’re drawing turns cyan. Tangent, in this case, means that the transition between the two arcs is smooth. One of the most important inferences in SketchUp is one that you probably didn’t even realize was an inference.

The second part deals with the way SketchUp lets you work in 3D (three dimensions) on a 2D (flat) surface — namely, your computer screen. Understanding how SketchUp represents depth is everything when it 22 Part I: Getting Started with SketchUp comes to making models. If you’ve never used 3D modeling software before, pay close attention to the middle part of this chapter. ߜ The final part of this chapter is all about the things you need to do all the time — things like navigating around your model, drawing lines, selecting objects, and working with accurate measurements.

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